BWRP has a number of mechanics that are unique to our server and each are important to the roleplay experience you have here. Be sure to read each of the following sections so you can make the most of your time here!
The BWRP Basics
We have a unique chat plugin at BWRP that allows for both in-character (IC) and out-of-character (OOC) chats. Our plugin is range restricted, so someone across the world, across the town, or even a few blocks away may not be able to hear you depending on which range you are using.
Click here for more information on chat.
One of our plugins allows for Character Cards, a way to avoid everyone typing out their physical features all the time. Using “/description edit” you can set a small blurb for other players to read. You can view your own with “/description”, and view other player’s descriptions by crouch-right-clicking on them or using “/description (Username)”. However, please avoid the command variant when you cannot see the other person directly to avoid meta.
Storytellers are the server’s game masters. Players can reach out to storytellers at any point to do anything their little hearts dream of! Storytellers can be reached to do things like investigating a crime scene, committing a heist (referenced here in Theft Rules), planning events, creating plot for your character or the server, starting the process of skill progression, roleplaying with one of the bests around the Nebelloren, and so much more!
Anything that isn’t a normal Minecraft or BWRP mechanic, a Storyteller can run for you. We are a roleplay server first and a Minecraft server second, so we encourage all our players to reach out to Storytellers whenever they are looking to engage with the world.
We treat mechanical death on BWRP as the end of a character. Unless a Storyteller rules otherwise, you are dead.
When you die you will leave behind a "deathchest". This is represented by a chest with a sign placed atop it. The sign atop the deathchest will list your name, race, rough cause of death and then the month and year you died in. The chest serves as the in-character representation of your corpse. It will hold as much of your inventory as it can.
When you die there is a small window of time for a doctor to attempt to save you life. Some events use mechanical death to represent injury rather than true character death. It is always advisable to check if you're dead before moving onto your next character concept!
The World
From biome based farming, to custom ore generation, to our series of resource nodes, BWRP is filled with fun resource gathering mechanics to help encourage more interesting lines of roleplay and help to reduce some of the need for traditional survival gameplay. Our resource nodes allow a passive income of materials to be generated as long as they're well maintained by a faction. Custom ore generation allows for prospecting and discovering hotspots to drive intrigue or exploitation. Biome based farming encourages trade between our factions, whilst a whole suite of weird and wonderful alchemy and other builds exist to discover and harvest for rare custom resources to apply to your trades.
Different biomes come with different hazards, from the creatures that spawn, to the environment itself. Generally, a biome’s difficulty and its mobs’ hostility will increase the further from town you travel, with the desert, mountains, dark forest, and deep ocean serving as the deadliest, but the most rewarding.
To further drive interesting roleplay, a unique suite of biome-based effects take their toll on unadapted races in difficult parts of the map. Only the most hardy of dwarves can bear the cold of the frozen mountains of the north, and as such, other races attempting to brave those peaks will find themselves slowed and wearied by the cold. For a full list of racial effects, please see the skills page.
To breathe more life into the world of Nebelloren, BWRP employs a host of custom monsters and animals from the lowly mole to the gelatinous mass of the Parravonian sewer monster. Each biome has its own unique ecology that reflects its difficulty. You can learn many things about a monster by observing how it interacts with the local fauna, for example, from observation alone you can learn that certain types of bear are more passive than others, preferring to hunt honey than humans (just don’t provoke them).
Whilst players are empowered with custom items, unique skills, and interesting abilities, the wildlife has its own way of fighting back using their own skills. For example: the shark’s ability to drag you into the depths, the lynx’s ability to pounce on a target and pin them to the ground, and the mole’s ability to dig into a hole and hide until danger has passed.
Sometimes, it may be best to emulate the humble mole and flee.
Good luck, enjoy.
You!
BWRP uses a mixture of plugins to present a suite of useful skills to help give each character their own unique flavour, and provide some helpful tools for their players. These skills can be broken into three categories: Player, Basic and, Advanced skills. Player skills include basic features that make day-to-day life a little easier, such as being able to Carry other players. Advanced skills are a pool of non-standard skills able to be distributed by Storytellers to help provide mechanical backing to certain narrative paths. The most common group of skills are the Basic skills. Each character is given 20 Skill Points to buy from a large pool of skills to master certain weapons or craft, among other things. Many Basic skills have a variety of cost, as well as other Skill or Race prerequisites.
You can click here to continue reading about the varying skills.
Your Stuff
As a true collaborative storytelling medium BWRP encourages player expression through use of custom models, lore, and item based skills.
Whilst most results of crafting rp will be along the lines of a simple iron nugget renamed to "Knitting Needle" or a longsword with lore text detailing the unique gem set into its crossguard, through good roleplay more fantastical items and inventions are available.
Brewery is one of many plugins used to enhance the roleplay experience of the server. Through its usage, it is possible for players to create a great number of drinks, tonics, teas and more by combining ingredients in a cauldron. These are not vanilla style potions, and most do not give any beneficial effect, however they are incredibly useful for roleplay purposes and knowledgeable brewers are always in high demand.
BWRP hosts a number of custom crafting recipes, both through the crafting bench and in custom workstations. There are some that everyone can do that are quality of life changes, but the majority of custom crafting recipes are part of a character's chosen skills.
Players are able to use a suite of custom items in BWRP. Some are craftable through our Professions that you can see in the Crafting Recipes page. Others still are obtainable through Crafting Roleplay. Details about the common ones can be found here but for some rarer artefacts or player crafted designs you'll have to find them in game and test them there!
References
BWRP uses a fixed timekeeping system, with an In-Character calendar that can be tracked, allowing the dating of events and historical events to keep the world moving forward. A year consists of four seasons, each consisting of three months and each month consisting of 28 days.
For the purposes of the server, each IRL day contains six in-game days, meaning each in-game month will take about four and a half days, and each in-game year will take around two real-life months.
The current time can be determined by asking our bot, Nuwa, in discord using the command “Hey Nuwa what's the time?”
Figura allows our players to physically change their models, so they actually look like their races. You do not need to set your base skin as your character’s skin with the use of Figura. For your convenience we've included basic templates in our modpack that you can quickly apply a skin to.
To access Figura settings, press escape and click on the little blue triangle next to mods.